Glossary

I’ll slowly build up a list of terms used in second life and hypnosis, and list them here perhaps with links to useful pages.

  • Alt: Many people maintain multiple identities in Second Life, for a variety of reasons. Each separate identity or avatar, is often called an Alt (or alternate).
  • Avatar: the character you play in Second Life. Some people play themselves, some people invent a character to roleplay, and many people find that the two approaches blur together in interesting ways.
  • Binaural Beat or Tone: a type of sound used to help the mind enter a desired state of consciousness. They are often used in online or recorded hypnosis sessions, to help induce trance.
  • Collar: a clothing accessory that, in SL, often comes with extra features.
  • Collared: if you are ‘collared’, you are a submissive or slave who has given up some degree of freedom to an owner or dominant. The degree of freedom given up varies greatly and is a matter of discussion and negotiation between the dominant and the submissive (or just as often in SL, not discussed at all and both have different ideas what it means, leading to problems). For most collared SL citizens, the relationship is limited to SL only.
  • Dom: a male dominant
  • Domme: a female dominant.
  • Dom/me: a handy term to cover dominants, male or female.
  • First Life: a term used to describe an SL resident’s other life, outside if SL or not connected to the net. Sometimes (erroneously!) called Real Life…
  • Hypnotee: an unusual term, sometimes used to describe the subject of hypnosis.
  • Hypnotist: someone who performs hypnosis.
  • Hypnotron: a hypnosis machine available at the store/club Hypnodolls, and reviewed here. Also, a generic term for any kind of hypnosis machine found in Second Life, where an avatar gets in and the avatar’s player is hypnotised.
  • Inventory: Each SL avatar has an inventory, a place where all the things you own – from clothes to snapshots to favourite locations – is kept.
  • Lag: some areas in SL are full of complex shapes and textures, and SL can become very unresponsive for you in these areas. Some days, SL itself is overloaded, and everything is slow. This is referred to as being laggy. It’s not always a bandwidth issue – it can be related to your computer’s power.
  • Landmark: You can store your favourite locations in your inventory. These are called Landmarks, and you can use them to teleport to those locations.
  • LM: short for landmark.
  • Rez, Rezzing, Rezzed: a term inspired by the classic movie Tron. In SL, when you log on or arrive in a new location, it often takes time for all the scenery and other people to get ‘drawn’ – they start out as grey blobs, and then colours and shapes start to appear. So we say, “I’m still rezzing,” or “the room has rezzed.”
  • Rezbian: a term coined to describe women who are straight in their first lives, but exclusively lesbian in Second Life.
  • Rezday: a term some people use for thir SL birthday – the day they created their avatar and first logged on to SL.
  • Sim: the world of Second Life is divided up into regions called sims. Each sim has its own share of computer resources (memory, number of programs running, number of avatars allowed, things like that). Some sims can be overloaded and be laggy (see lag), and others can be running fine.
  • Slave: a term used in a number of ways. People may describe themselves as slaves, or be called a slave, if they are submissive to a particular person. The term also has a particular, narrower meaning in BDSM circles, contrasted with the term submissive. See Slavery and Submission in SL.
  • Sub: an abbreviation for any submissive person, whether they are always submissive, or just acting as one in the current scene.
  • Submissive: a generic term used exactly as sub, above. It also can be used as a definition of a certain type of submissive person, as distinct from consensual slaves. See Slavery and Submission in SL.
  • Suggestibility: how easily a person will accept suggestions (see below). The primary purpose of hypnosis is to increase suggestibility, and each person is more or less suggestible to different hypnotic techniques. In the simplest example – some people will accept direct commads (“you see a staircase”) and others will reject them but will accept indirect guidance, “imagine a staircase, what colour is it, what is it made of?”
  • Suggestion: in hypnosis,  a suggestion is an idea that is meant to bypass the conscious mind and enter the subjects subconscious, becoming part of that person’s mind for a time (usually only temporary). Suggestions are often for specific actions (“You will cluck like a chicken every time anyone says your name”) or for emotions or feelings (“You feel a burst of pleasure every time I and only I call you my pet”), but anything you can imagine can be done, with a responsive enough subject who is willing.
  • Teleport: you have many ways of getting around in SL. You can walk or fly, or teleport. People can “offer a teleport” (send you a link to teleport to their location), you can use a landmark (see above) from your inventory, or you can step on a teleporter.
  • Teleporter: many large areas have teleporters placed at strategic locations that you can use to jump to several linked locations. You can buy teleporters and set them up how you like, too.
  • Tist: a common abbreviation for hypnotist.
  • TP: Short for Teleport, as in “can you give me a TP” – translated: “can you teleport me to your location.”
  • Trance: A term with many meanings, but in hypnosis, we are usually referring to a state of mind in which the subject is deeply relaxed and focussed on the words of a hypnotist. This is one method (not the only method) by which a hypnotist can give suggestions (see above) to a subject.